Monthly Archives: August 2011

4DO 1.0.5.1 Alpha Released!

Key Features: Multiple player support I certainly didn’t think I’d be able to get this feature up and running as quickly as I did! I left the interface a tad lacking, but oh well. Let me know if you experience … Continue reading

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4DO 1.0.5.0 Alpha Released!

Features: Joystick Support Support for multiple bindings per control It’s been a long run for joystick support, but I’m quite happy with the results; this ain’t your little sister’s joystick support. I’ve been burned by crappy input settings on emulators … Continue reading

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Installers and Joysticks are coming

It’s been a long night. I attempted to create a setup package for 4DO, which by the looks of it will be using SlimDX. To start off, I sought out to install just two things: C++ 2010 runtimes and the … Continue reading

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Status Update : The Roadmap for Beta

First of all, thank you for the feedback and the friendly encouragement! Just so you know, I intend to add joystick/controller support next. Two player support is also important to me, but I will probably be leaving that for later … Continue reading

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4DO 1.0.4.0 Alpha Released!

Features: Audio Oddities Solved — I’ve put more work into the audio system. After playing a game for a while you may have noticed garble-ing noises. This was due to the playback getting ahead of the write buffer. 4DO now … Continue reading

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4DO 1.0.3.1 Alpha Released!

This is a bug fix release only. * NVRAM was not actually saving data to the NVRAM file. Sorry about that. I had changed NVRAM to do a delayed write (rather than write to file after every byte written) and … Continue reading

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www.FourDO.com is live!

Today I’ve put together this simple site to help facilitate news posts and release information. I’ve imported various news posts (releases, discussions) from elsewhere for archival purposes.

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4DO 1.0.3.0 Alpha Released!

Key changes: * CD-Rom support – Play straight from CD! Minor changes: * I added a “File -> Close” option to close whatever is currently open. * The option to “load state” on startup has changed into an option to … Continue reading

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Correspondence with FreeDO

Altmer provided me with some helpful information. He tells me that the FreeDO source that is available on google code includes many of the improvements from FreeDO 2.1. As far as 4DO is concerned, that’s great news. He is also … Continue reading

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4DO 1.0.2.0 Alpha Released!

Version 1.0.2.0 alpha includes: * NVRAM support : Quite the lazy job on my part. It just saves to “NVRAM_SaveData.ram” in the same directory as 4DO.exe. This is non-configurable, but it works! * Fix to a crash on startup resulting … Continue reading

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