Monthly Archives: September 2011

4DO 1.0.6.4 Alpha Released!

Only a few minor changes this time: Fixed freeze seen in FZ-1 bios screen. Fixed bug in which the pause “status” was not saved correctly when the option is enabled. Changed the display to enforce that it shows black when … Continue reading

Posted in Releases | 11 Comments

4DO 1.0.6.3 Alpha Released!

Fixes: Video rendering fix for several graphics cards (mainly NVidia) Fixed bug where selecting the “None” void area background would not get loaded correctly on startup (it was showing up as “Bumps”). Most graphics cards seem to require power-of-two textures, … Continue reading

Posted in Releases | 31 Comments

4DO 1.0.6.2 Alpha Released!

Features: 4DO now hides the mouse cursor if it’s floating over the game area. Support for more types of controllers/gamepads. I do not know if this also includes xbox 360 controllers. Users can now select a different void area pattern … Continue reading

Posted in Releases | 30 Comments

4DO 1.0.6.1 Alpha Released!

This is a bug fix release only. Fixes: Switched from DirectX11(using Direct2D) to DirectX9. This should allow for windows XP support. Reverted processor architecture specification back to x86. I have a feeling this was the culprit to the broken x64 … Continue reading

Posted in Releases | 20 Comments

4DO 1.0.6.0 Alpha Released!

Key Features: Replaced GDI rendering with DirectX11 (Direct2D) rendering. Vsync Improved performance. (As a result of the above changes) Say goodbye to that irritating video tearing! I got Direct2D up and running relatively quickly. However, I still saw some tearing, … Continue reading

Posted in Releases | 15 Comments