Monthly Archives: February 2012

4DO 1.1.6.1 Beta Released!

More languages supported with this update! Improvements: Chinese (simplified) translations added. – Contributed by “money”! Portuguese translations added. – Contributed by Enio Marconcini! French translations added. – Contributed by Benjamin Siskoo! Thank you again to Viktor, “money”, Enio Marconcini, and … Continue reading

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4DO 1.1.6.0 Beta Released!

4DO now can support multiple languages! Improvements: Support for multiple languages added. See the related forum post for information on how to contribute a language! Russian translations added. – A gift from Viktor! Patched audio timing bug from 1.1.5.0 and … Continue reading

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Translators Wanted

4DO will soon support multiple languages. To support a specific language, we need the program’s resources (the textual data) to be translated. There are already current volunteers for English, Russian, and Portuguese. If you would like to see another language … Continue reading

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4DO 1.1.5.1 Beta Released!

A couple good fixes this time. There is one currently known bug that I will explain below. Improvements: Fix for Phoenix 3 hanging in load screens – A continuation of the changes to move 4DO to the new timing behavior. … Continue reading

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4DO 1.1.5.0 Beta Released!

Viktor, creator of 3DOPlay, has offered his time to introducing his changes to the FreeDO core into 4DO. A more complete list of the changes is: Timing fixes – a more proper fix for the “temporalfixes” setting in FreeDO’s original … Continue reading

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4DO 1.1.4.1 Beta Released!

Changes: Controller setup screen now shows currently pressed keys (in yellow). A running game in 4DO now ignores all user input if the controller setup screen is open.. Removed “remember pause status” option. I’m pretty sure I’m the only one … Continue reading

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4DO 1.1.4.0 Beta Released!

This is one a lot of you have been waiting for! Changes: Added support for high-resolution (640×480) rendering. You can find the option for the in the “4DO Options” screen, under the “Advanced” tab. This is only of value for … Continue reading

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4DO 1.1.3.1 Beta Released!

This release fixes a bug I noticed in the previous release. Changes: Fixed bug in audio buffer size calculation. This was causing some audio buffer size selections to behave incorrectly. If you want to try 4DO 1.1.3.1 beta, head to … Continue reading

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4DO 1.1.3.0 Beta Released!

I’ve added some long-awaited features. Enjoy! Features: Added the ability to adjust the emulated CPU clock speed. This can result in framerates increased beyond the original hardware limits. This is analogous to the setting in the latest (last?) version of … Continue reading

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4DO 1.1.2.3 Beta Released!

Some minor UI features added in this release. It should make 4DO more user-friendly! Features: Added option to pause emulation when main window loses focus. – Default is OFF. Added option to ignore keyboard input when main window loses focus. … Continue reading

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